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LiFE RPG's Docs

LiFE RPG

DOCS

LiFE RPG

DOCS

LiFE RPG

DOCS

LiFE RPG: Video Tutorials

Understanding & Guide

On this page

On this page

On this page

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter

00:00 Introduction

00:12 Definition of Modules

00:50 Growth Module

02:10 Fight Module

02:57 Goal & Objective

03:16 Growth Objective

05:06 Battle Objective

05:40 Conclusion and Next Steps

Overview:

This video provides a structured guide on using the LiFE RPG modules for self-improvement through gamified habit tracking.


Understanding the Growth Module

The Growth Module is designed for cultivating good habits. Click the check-in button whenever you complete a good habit, adding experience points based on the habit performed.


Using the Growth Heatmap

Visualize your monthly progress with the Growth Heatmap. Select a month and color, or leave it blank for automatic current month selection.


Analyzing Growth Statistics

Access the Growth Statistic board to view data on the frequency of your positive habits across varying timeframes such as weekly, monthly, and yearly.


Engaging with the Fight Module

This module helps combat bad habits. Click the I Did button for any bad habit, which will reduce your HP and relevant skill EXP according to the established metrics.


Setting Goals

The Goal module is utilized for tracking the targets set for both good and bad habits. Enter a new goal by specifying its type, related skills, rewards, and timeline.


Tracking Progress with Growth Objectives

Track your good habits by adding growth objectives, specifying a target number, and receiving updates on progress and rewards based on target achievement.


Utilizing Battle Objectives

Set up battle objectives for bad habits similar to growth objectives, aiming to maintain low consumption. Monitor your progress against the target to avoid failure.

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter

00:00 Introduction

00:12 Definition of Modules

00:50 Growth Module

02:10 Fight Module

02:57 Goal & Objective

03:16 Growth Objective

05:06 Battle Objective

05:40 Conclusion and Next Steps

Overview:

This video provides a structured guide on using the LiFE RPG modules for self-improvement through gamified habit tracking.


Understanding the Growth Module

The Growth Module is designed for cultivating good habits. Click the check-in button whenever you complete a good habit, adding experience points based on the habit performed.


Using the Growth Heatmap

Visualize your monthly progress with the Growth Heatmap. Select a month and color, or leave it blank for automatic current month selection.


Analyzing Growth Statistics

Access the Growth Statistic board to view data on the frequency of your positive habits across varying timeframes such as weekly, monthly, and yearly.


Engaging with the Fight Module

This module helps combat bad habits. Click the I Did button for any bad habit, which will reduce your HP and relevant skill EXP according to the established metrics.


Setting Goals

The Goal module is utilized for tracking the targets set for both good and bad habits. Enter a new goal by specifying its type, related skills, rewards, and timeline.


Tracking Progress with Growth Objectives

Track your good habits by adding growth objectives, specifying a target number, and receiving updates on progress and rewards based on target achievement.


Utilizing Battle Objectives

Set up battle objectives for bad habits similar to growth objectives, aiming to maintain low consumption. Monitor your progress against the target to avoid failure.

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter

00:00 Introduction

00:12 Definition of Modules

00:50 Growth Module

02:10 Fight Module

02:57 Goal & Objective

03:16 Growth Objective

05:06 Battle Objective

05:40 Conclusion and Next Steps

Overview:

This video provides a structured guide on using the LiFE RPG modules for self-improvement through gamified habit tracking.


Understanding the Growth Module

The Growth Module is designed for cultivating good habits. Click the check-in button whenever you complete a good habit, adding experience points based on the habit performed.


Using the Growth Heatmap

Visualize your monthly progress with the Growth Heatmap. Select a month and color, or leave it blank for automatic current month selection.


Analyzing Growth Statistics

Access the Growth Statistic board to view data on the frequency of your positive habits across varying timeframes such as weekly, monthly, and yearly.


Engaging with the Fight Module

This module helps combat bad habits. Click the I Did button for any bad habit, which will reduce your HP and relevant skill EXP according to the established metrics.


Setting Goals

The Goal module is utilized for tracking the targets set for both good and bad habits. Enter a new goal by specifying its type, related skills, rewards, and timeline.


Tracking Progress with Growth Objectives

Track your good habits by adding growth objectives, specifying a target number, and receiving updates on progress and rewards based on target achievement.


Utilizing Battle Objectives

Set up battle objectives for bad habits similar to growth objectives, aiming to maintain low consumption. Monitor your progress against the target to avoid failure.